新建c#脚本
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Fly : MonoBehaviour
{
    //获取小鸟(刚体)
    private Rigidbody2D bird;
    //速度
    public float speed;
    // Start is called before the first frame update
    void Start()
    {
        bird = GetComponent<Rigidbody2D>();
    }
    // Update is called once per frame
    void Update()
    {
        bird.velocity = new Vector2(speed, bird.velocity.y);
    }
}
将脚本拉动至小鸟图层里面




















