本节演示使用CCesium库添加osm的全球建筑模型。在第四节的例子中修改。
1、修改鼠标点击事件,创建osmbuilding并添加到地图中。
aggregator->tileset = Cesium::CreateOsmBuildings::createOsmBuildings(false); aggregator->viewer->_scene->primitives()->add(aggregator->tileset);
需要引入到头文件CreateOsmBuildings.h、Cesium3DTileset.h
2、修改地图默认位置
Cesium::HeadingPitchRoll *orientation = new Cesium::HeadingPitchRoll(0.0, -1.5707963267948966, 0.0);
glm::dvec3 initialPosition1 = Cesium::Cartesian3::fromDegrees(113.31990613014185,
23.103726057649624, 3000);
viewer._scene->_camera->setView(orientation,initialPosition1);
3、运行,然后地图中点击鼠标左键即可看到建筑白膜。支持下载osm建筑白膜

完整代码
/**
* Created by IBM on 2021/3/3.
*/
#include <iostream>
#include <Widgets/Viewer/Viewer.h>
#include <Scene/CreateOsmBuildings.h>
#include <Core/CreateWorldTerrain.h>
class Handler {
public:
Cesium::Viewer *viewer;
Cesium::Cesium3DTileset *tileset = NULL;
/**
* 鼠标抬起事件
* @param type
* @param position
*/
static void mouseUp(void *handler, Cesium::ScreenEvent *event) {
Handler *aggregator = (Handler *) handler;
if (aggregator->tileset == NULL) {
aggregator->tileset = Cesium::CreateOsmBuildings::createOsmBuildings(false);
aggregator->viewer->_scene->primitives()->add(aggregator->tileset);
}
}
};
int main(int argc, char *argv[]) {
Handler *handler = new Handler();
Cesium::Viewer viewer = Cesium::Viewer(500, 300);
handler->viewer = &viewer;
std::string url = "https://dev.virtualearth.net";
std::string key = "AmXdbd8UeUJtaRSn7yVwyXgQlBBUqliLbHpgn2c76DfuHwAXfRrgS5qwfHU6Rhm8";
Cesium::BingMapsImageryProvider *imageryProvider1 = new Cesium::BingMapsImageryProvider(url, key);
viewer.imageryLayers()->addImageryProvider(imageryProvider1);
Cesium::HeadingPitchRoll *orientation = new Cesium::HeadingPitchRoll(0.0, -1.5707963267948966, 0.0);
glm::dvec3 initialPosition1 = Cesium::Cartesian3::fromDegrees(113.31990613014185,
23.103726057649624, 3000);
viewer._scene->_camera->setView(orientation,initialPosition1);
//创建事件
Cesium::ScreenSpaceEventHandler *_eventHandler = new Cesium::ScreenSpaceEventHandler(handler);
_eventHandler->setInputAction(&Handler::mouseUp, Cesium::ScreenSpaceEventType::LEFT_CLICK);//设置鼠标点击事件
viewer.startAnimating(true);//启动opengl循环
system("pause");
return 0;
}
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