本节演示使用CCsium库加载cesium的世界地形,使用第四节单击事件的例子,修改点击事件添加地形。
1、ceisum显示地形需要引入CesiumTerrainProvider和CreateWorldTerrain类。与ceisum类似,修改鼠标点击事件,创建地形并添加到ceisum中。
if (aggregator->terrain == NULL) {
aggregator->terrain = Cesium::CreateWorldTerrain::createWorldTerrain();
aggregator->viewer->terrainProvider(aggregator->terrain);
}
支持地形下载
2、点击运行,左键单击即可看到地形

完整代码
/**
* Created by IBM on 2021/3/3.
*/
#include <iostream>
#include <Widgets/Viewer/Viewer.h>
#include <Core/CesiumTerrainProvider.h>
#include <Core/CreateWorldTerrain.h>
class Handler {
public:
Cesium::Viewer *viewer;
Cesium::CesiumTerrainProvider *terrain = NULL;
/**
* 鼠标抬起事件
* @param type
* @param position
*/
static void mouseUp(void *handler, Cesium::ScreenEvent *event) {
Handler *aggregator = (Handler *) handler;
if (aggregator->terrain == NULL) {
aggregator->terrain = Cesium::CreateWorldTerrain::createWorldTerrain();
aggregator->viewer->terrainProvider(aggregator->terrain);
}
}
};
int main(int argc, char *argv[]) {
Handler *handler = new Handler();
Cesium::Viewer viewer = Cesium::Viewer(500, 300);
handler->viewer = &viewer;
std::string url = "https://dev.virtualearth.net";
std::string key = "AmXdbd8UeUJtaRSn7yVwyXgQlBBUqliLbHpgn2c76DfuHwAXfRrgS5qwfHU6Rhm8";
Cesium::BingMapsImageryProvider *imageryProvider1 = new Cesium::BingMapsImageryProvider(url, key);
viewer.imageryLayers()->addImageryProvider(imageryProvider1);
//创建事件
Cesium::ScreenSpaceEventHandler *_eventHandler = new Cesium::ScreenSpaceEventHandler(handler);
_eventHandler->setInputAction(&Handler::mouseUp, Cesium::ScreenSpaceEventType::LEFT_CLICK);//设置鼠标点击事件
viewer.startAnimating(true);//启动opengl循环
system("pause");
return 0;
}
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