文章目录
- GDI技术
- GDI 对象
- 画笔对象
- 画刷对象
- 位图对像
- 创建一个位图
- 字体对象
 
- 区域对象
- 区域组合
 
GDI技术
GDI(graphics Device Interface):图形设备接口,用于绘图。
In Windows CE, as in Windows-based desktop platforms, the graphics device interface (GDI) controls the display of text and graphics. You use GDI to draw lines, curves, closed figures, text, and bit images.
DC
DC: device context.设备上下文
void CGDIDlg::OnPaint()
{
	//if (IsIconic())//判断窗口是不是最小化
	//{
	//	CPaintDC dc(this); // 用于绘制的设备上下文
	//	SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
	//	// 使图标在工作区矩形中居中
	//	int cxIcon = GetSystemMetrics(SM_CXICON);//获取系统图形信息
	//	int cyIcon = GetSystemMetrics(SM_CYICON);
	//	CRect rect;
	//	GetClientRect(&rect);
	//	int x = (rect.Width() - cxIcon + 1) / 2;
	//	int y = (rect.Height() - cyIcon + 1) / 2;
	//	// 绘制图标
	//	dc.DrawIcon(x, y, m_hIcon);
	//}
	//else
	//{
	//	CDialogEx::OnPaint();
	//}
	//客户区绘图设备
	CPaintDC dc(this);
	//绘制线:默认起点(0,0),除非改变起点
	dc.MoveTo(100,100);//设置新的起点
	dc.LineTo(500, 100);//终点变成下一次新的起点
	dc.MoveTo(100, 100);
	dc.LineTo(400, 200);
	//绘制矩形
	dc.Rectangle(100, 255,300,355);
	//绘制圆和椭圆
	dc.Ellipse(100, 100, 200, 200);
	//绘制圆角矩形
	dc.RoundRect(250, 150, 450, 250, 10, 10);//方法一
	CRect rect = { 250,150,450,250 };
	dc.RoundRect(&rect, CPoint(10, 10));//方法二
	//绘制三维矩形
	//CRect rect = { 250,150,450,250 };
	dc.Draw3dRect(&rect, RGB(255, 0, 0), RGB(255, 255, 0));
	//绘制矩形边缘
	dc.DrawEdge(&rect, BDR_RAISEDINNER,BF_RECT);
	//绘制楔形/扇形
	CPoint pt1(50, 50), pt2(100, 100);
	dc.Pie(&rect, pt1, pt2);
	//圆弧 不是封闭
	dc.Arc(&rect, pt1, pt2);
	//绘制圆弧
	dc.ArcTo(&rect, pt1, pt2);
	//绘制多边形
	CPoint pts[10] = {
		CPoint(181,71),
		CPoint(208,147),
		CPoint(288,150),
		CPoint(225,199),
		CPoint(247,277),
		CPoint(181,231),
		CPoint(115,275),
		CPoint(139,199),
		CPoint(74,150),
		CPoint(155,148)
	};
	dc.Polygon(pts,sizeof(pts)/sizeof(pts[0]));
	//绘制多边线
	dc.Polyline(pts, sizeof(pts) / sizeof(pts[0]));
	dc.PolylineTo(pts, sizeof(pts) / sizeof(pts[0]));
	//绘制多组多边形
	int ns[] = { 3,4,3 };
	dc.PolyPolygon(pts, ns, 3);
	DWORD ns1[] = { 3,4,3 };//每组几个点
	dc.PolyPolyline(pts, ns1, 3);
	//绘制贝尔赛曲线
	CPoint pts1[3] = {
		CPoint(181,71),
		CPoint(208,147),
		CPoint(288,150)
	};
	dc.PolyBezierTo(pts1, 3);
	//设置背景
	dc.SetBkColor(RGB(255, 0, 0));
	//设置没有背景
	dc.SetBkMode(TRANSPARENT);
	//设置文字颜色
	dc.SetTextColor(RGB(255, 0, 255));
	//文本输出
	dc.TextOut(0, 100, _T("绘图"));
	CString str = _T("绘制文本");
	dc.DrawText(str,&rect,DT_CENTER);
	//绘制框架矩形
	CBrush bruch(RGB(255, 0, 255));
	dc.FrameRect(&rect,&bruch);
	//反转矩形区域颜色
	dc.InvertRect(&rect);
	//绘制图标
	dc.DrawIcon(CPoint(100, 100), m_hIcon);
	::DrawIconEx(dc.m_hDC, 100, 100, m_hIcon,32,32,0,NULL,DI_IMAGE|DI_MASK);
	//绘制弦
	dc.Chord(&rect,pt1,pt2);
	//绘制焦点
	CRect rect1(100, 100, 200, 200);
	dc.DrawFocusRect(&rect1);
	//绘制点
	dc.SetPixel(0, 100, RGB(255, 0, 0));
	//获取某个点的颜色
	dc.SetPixel(100, 100, RGB(255, 0, 0));
	COLORREF color = dc.GetPixel(100, 100);
	
	//填充
	//CRect rect1(100, 100, 200, 200);
	dc.FillSolidRect(rect1, RGB(255, 255, 0));
	//获取dc
	dc.m_hDC;
	HDC hDC = dc.GetSafeHdc();
	
}
GDI 对象
画笔对象
	//1.画笔对象
	CPaintDC dc(this);
	//CPen pen(PS_SOLID,2,RGB(255,0,0));
	CPen pen;
	//pen.CreatePen(PS_SOLID, 2, RGB(255, 0, 0));
	LOGPEN logPen = { PS_SOLID,{5,0},RGB(0,255,0) };
	pen.CreatePenIndirect(&logPen);
	dc.SelectObject(&pen);//使用GDI对象
	dc.Rectangle(100, 50, 400, 300);
	//Win32 方式创建一支画笔
	HPEN hPen=::CreatePen(PS_SOLID, 2, RGB(255, 255, 0));
	CPen* pPen=CPen::FromHandle(hPen);
	CPen* olderPen=dc.SelectObject(pPen);
	dc.Rectangle(0, 0, 100, 100);
	//注意:一定要还原默认画笔
	dc.SelectObject(olderPen);
画刷对象
		//画刷对象
		CBrush b1(RGB(255, 0, 0));
		dc.SelectObject(&b1);//
		dc.Rectangle(100, 100, 300, 200);
		CBrush b2(HS_BDIAGONAL,RGB(255, 0, 0));
		dc.SelectObject(&b2);//
		dc.Ellipse(200, 200, 400, 400);
		
		//画图
		CBitmap bmp;
		bmp.LoadBitmap(IDB_BITMAP3);
		CBrush b3(&bmp);
		dc.SelectObject(&b3);//
		dc.Rectangle(100, 100, 300, 200);
		CBrush b4;
		b4.CreateSolidBrush(RGB(255,255,0));
		dc.SelectObject(&b4);
		dc.Rectangle(100, 100, 300, 200);
		CBrush b5;
		b5.CreateHatchBrush(HS_VERTICAL, RGB(255, 255, 0));
		//通过画刷结构
		LOGBRUSH logBrush = { BS_SOLID,RGB(0,255,0),HS_VERTICAL };
		CBrush b6;
		b6.CreateBrushIndirect(&logBrush);
		//系统画刷
		CBrush b7;
		b7.CreateSysColorBrush(COLOR_3DDKSHADOW);
		dc.SelectObject(&b7);
		
		//获取画刷结构
		LOGBRUSH logBrush;
		b7.GetLogBrush(&logBrush);
		//从句柄获取画刷对象
		HBRUSH hBrush = ::CreateSolidBrush(RGB(255,0,0));
		CBrush* pBrush=CBrush::FromHandle(hBrush);
位图对像
		//位图对象
		CPaintDC dc(this);
		CBitmap bmp;
		bmp.LoadBitmap(IDB_BITMAP3);
		//获取图片信息
		BITMAP logBmp;
		bmp.GetBitmap(&logBmp);
		//显示图片
		//创建内存DC
		CDC memDC;//绘图设备类
		memDC.CreateCompatibleDC(&dc);
		memDC.SelectObject(&bmp);
		//贴图
		//dc.BitBlt(0, 0, 500, 354, &memDC, 0, 0, SRCCOPY);
		//拉伸贴图
		dc.SetStretchBltMode(HALFTONE);//拉伸算法
		//dc.StretchBlt(0,0,logBmp.bmWidth*3, logBmp.bmHeight*3,&memDC,0,0, logBmp.bmWidth,logBmp.bmHeight, SRCCOPY);
		//上下反转
		//dc.StretchBlt(0, 0, logBmp.bmWidth * 3, logBmp.bmHeight * 3, &memDC, logBmp.bmWidth, logBmp.bmHeight, -logBmp.bmWidth, -logBmp.bmHeight, SRCCOPY);
	
		//贴满窗口
		CRect rect;
		GetClientRect(&rect);
		dc.StretchBlt(0, 0, rect.Width(), rect.Height(), &memDC, 0, 0, logBmp.bmWidth, logBmp.bmHeight, SRCCOPY);
贴满窗口(使用WM_SIZE 消息)
void CGDIObjectDlg::OnSize(UINT nType, int cx, int cy)
{
	CDialogEx::OnSize(nType, cx, cy);
	Invalidate(TRUE);//前景和背景同时刷新
}
创建一个位图
		//创建一个位图
		CPaintDC dc(this);
		CBitmap bmp2;
		bmp2.CreateCompatibleBitmap(&dc, 300, 200);//默认创建的这张图是纯黑
		//创建内存DC
		CDC memDC2;
		memDC2.CreateCompatibleDC(&dc);
		memDC2.SelectObject(&bmp2);
		memDC2.FillSolidRect(0, 0, 300, 200, RGB(255, 255, 255));
		//绘制一个椭圆
		memDC2.Ellipse(0, 0, 300, 200);
		//保存图片
		CImage img;
		img.Attach(bmp2);
		img.Save(L"D:\\a.bmp");
		img.Detach();
		//显示图片
		dc.BitBlt(0, 0, 300, 200, &memDC2, 0, 0, SRCCOPY);
字体对象
		//字体对象
		CPaintDC dc(this);
		dc.SetBkMode(TRANSPARENT);//设置背景透明
		CFont font;
		font.CreatePointFont(120, L"宋体");
		CFont* pOldFont=dc.SelectObject(&font);
		CString str=L"快点下班";
		dc.TextOut(20,20,str);
		CFont font2;
		font2.CreateFont(16, 0, 0, 0, FW_BOLD, TRUE, TRUE, FALSE, DEFAULT_CHARSET, OUT_DEVICE_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH,L"楷体");
		dc.SelectObject(&font2);
		CString str1 = L"快点下班";
		dc.TextOut(20, 100, str1);
		dc.SelectObject(pOldFont);
		LOGFONT logFont;
		CFont* pFont = GetFont();
		pFont->GetLogFont(&logFont);
		logFont.lfHeight = 18;
		wcscpy(logFont.lfFaceName,L"黑体");
		CFont font3;
		font3.CreateFontIndirect(&logFont);
		dc.SelectObject(&font3);
		dc.TextOut(20, 200, str1);
区域对象
		//创建矩形区域
		CRgn rgn1;
		CPaintDC dc(this);
		rgn1.CreateRectRgn(100, 100, 400, 300);
		dc.SelectObject(&rgn1);
		dc.Rectangle(50, 50, 350, 200);
//创建圆形区域
		CRgn rgn2;
		CPaintDC dc(this);
		rgn2.CreateEllipticRgn(120,150,500,550.350);
		dc.SelectObject(&rgn2);
		dc.Ellipse(50, 50, 350, 200);
区域组合
BOOL CGDIObjectDlg::OnInitDialog()
{
	CDialogEx::OnInitDialog();
	// 设置此对话框的图标。  当应用程序主窗口不是对话框时,框架将自动
	//  执行此操作
	SetIcon(m_hIcon, TRUE);			// 设置大图标
	SetIcon(m_hIcon, FALSE);		// 设置小图标
	
	//创建矩形区域
	CRgn rgn1;
	CPaintDC dc(this);
	rgn1.CreateRectRgn(100, 100, 400, 300);
	//创建圆形区域
	CRgn rgn2;
	rgn2.CreateEllipticRgn(120, 150, 500, 550.350);
	rgn1.CombineRgn(&rgn1, &rgn2, RGN_OR);
	//设置窗口为不规则窗口
	SetWindowRgn(rgn1, TRUE);
	return TRUE;  // 除非将焦点设置到控件,否则返回 TRUE
}

填充颜色(设置无边框)
		//创建矩形区域
		CRgn rgn1;
		CPaintDC dc(this);
		rgn1.CreateRectRgn(100, 100, 400, 300);
		//创建圆形区域
		CRgn rgn2;
		rgn2.CreateEllipticRgn(120, 150, 500, 550.350);
		rgn1.CombineRgn(&rgn1, &rgn2, RGN_OR);
		dc.SelectObject(&rgn1);
		CBrush brush(RGB(255, 0, 255));
		dc.FillRgn(&rgn1,&brush);

设置点击命中消息
//点击命中消息
LRESULT CGDIObjectDlg::OnNcHitTest(CPoint point)
{
	LRESULT result = CDialogEx::OnNcHitTest(point);
	if (result == HTCLIENT)//点击客户区
	{
		result = HTCAPTION;//只有标题才可以移动
	}
	return result;
}





















