server.cpp
#define WIN32_LEAN_AND_MEAN //尽力减少一些其他依赖库的引用
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include<windows.h>
#include<WinSock2.h>
#include<stdio.h>
//#pragma comment(lib,"ws2_32.lib")
struct DataPackage {
int age;
char name[32];
};
int main() {
WORD ver = MAKEWORD(2, 2);
WSADATA dat;
WSAStartup(ver, &dat);
//----------------------
// -- 用Socket API建立简易TCP服务端
// 1 建立一个socket 套接字(地址族规范、新套接字的类型规范、要使用的协议 )
SOCKET _sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
// 2 bind 绑定用于接受客户端连接的网络端口
sockaddr_in _sin = {};
_sin.sin_family = AF_INET;
_sin.sin_port = htons(4567);//host to net unsigned short
_sin.sin_addr.S_un.S_addr = INADDR_ANY;//inet_addr("127.0.0.1");
//bind(_sock, (sockaddr *)& _sin, sizeof(_sin));//作用:给socket绑定端口号与具体位置
if (SOCKET_ERROR == bind(_sock,(sockaddr*)&_sin,sizeof(sockaddr_in))) {
printf("错误,绑定网络端口失败...\n");
}
else {
printf("绑定网络端口成功...\n");
}
// 3 listen 监听网络端口
//listen(_sock, 5);
if (SOCKET_ERROR == listen(_sock, 5)) {
printf("错误,监听网络端口失败...\n");
}
else {
printf("监听网络端口成功...\n");
}
// 4 accept 等待接受客户端连接
sockaddr_in clientAddr = {};
int nAddrLen = sizeof(sockaddr_in);
SOCKET _cSock = INVALID_SOCKET;
_cSock = accept(_sock, (sockaddr*)&clientAddr, &nAddrLen);
if (INVALID_SOCKET == _cSock) {
printf("错误,接收到无效客户端SOCKET...\n");
}
printf("新客户端加入:socket = %d, IP = %s \n", (int)_cSock, inet_ntoa(clientAddr.sin_addr));
char _recvBuf[128] = {};
while (true) {
// 5 接收客户端的数据
int nLen = recv(_cSock, _recvBuf, 128, 0);
if (nLen <= 0) {
printf("客户端已退出,任务结束...");
break;
}
printf("收到命令:%s \n",_recvBuf);
// 6 处理请求
if (0 == strcmp(_recvBuf,"getInfo")) {
// 7 send 向客户端发送一条数据
DataPackage dp = {18,"呵呵哒"};
send(_cSock, (const char *)&dp, sizeof(DataPackage), 0);
}
else {
char msgBuf[] = "???????????????????...";
// 7 send 向客户端发送一条数据
send(_cSock, msgBuf, strlen(msgBuf) + 1, 0);
}
}
// 6 关闭套接字closesocket
closesocket(_sock);
//----------------------
//清除Windows socket环境
WSACleanup();
printf("已退出...");
getchar();
return 0;
}
//严重性 代码 说明 项目 文件 行 禁止显示状态
//错误 C4996 'inet_ntoa': Use inet_ntop() or InetNtop() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS to disable deprecated API warnings EasyTcpServer E : \net_c++\EasyTcpServer\server.cpp 51
//解决方案:#define _WINSOCK_DEPRECATED_NO_WARNINGS
client.cpp
#define WIN32_LEAN_AND_MEAN //尽力减少一些其他依赖库的引用
//#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include<windows.h>
#include<WinSock2.h>
//#pragma comment(lib,"ws2_32.lib")
#include<stdio.h>
struct DataPackage {
int age;
char name[32];
};
int main() {
WORD ver = MAKEWORD(2, 2);
WSADATA dat;
WSAStartup(ver, &dat);
//----------------------
//-- 用Socket API建立简易TCP客户端
// 1 建立一个Socket
SOCKET _sock = socket(AF_INET,SOCK_STREAM,0);
if (INVALID_SOCKET == _sock) {
printf("错误,建立Socket失败...\n");
}
else {
printf("建立Socket成功...\n");
}
// 2 连接服务器 connect
sockaddr_in _sin = {};
_sin.sin_family = AF_INET;
_sin.sin_port = htons(4567);
_sin.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
int ret = connect(_sock, (sockaddr*)&_sin, sizeof(sockaddr_in));
if (SOCKET_ERROR == ret) {
printf("错误,连接服务器失败...\n");
}
else {
printf("连接服务器成功...\n");
}
while (true) {
//3 输入请求命令
char cmdBuf[128] = {};
scanf("%s",cmdBuf);
//4 处理请求
if (0 == strcmp(cmdBuf, "exit")) {
printf("收到exit命令,任务结束...");
break;
}
else {
//5 向服务器发送请求命令
send(_sock, cmdBuf, strlen(cmdBuf) + 1, 0);
}
// 6 接收服务器信息 recv
char recvBuf[256] = {};
int nlen = recv(_sock, recvBuf, 256, 0);
if (nlen > 0) {
DataPackage* dp = (DataPackage *)recvBuf;//这样简单的转化有点不安全
printf("接收到数据:年龄 = %d ,姓名 = %s \n", dp->age,dp->name);
}
}
// 4关闭套接字 closesocket
closesocket(_sock);
//----------------------
//清除Windows socket环境
WSACleanup();
printf("已退出...");
getchar();
return 0;
}
//严重性 代码 说明 项目 文件 行 禁止显示状态
//错误 C4996 'inet_addr': Use inet_pton() or InetPton() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS to disable deprecated API warnings EasyTcpClient E : \net_c++\EasyTcpClient\client.cpp 26
运行效果: