[两个栈实现队列]
- 一、题目
 - 二、思路
 - 三、代码
 
一、题目

二、思路

//思路:两个栈实现队列,栈是先入后出,队列是队尾入,对头出,(先入先出),那么可以这样干,假设一个栈Pushst,先入1,2,3,4,那么成队列,先要出1,1在一个栈中是不可能出的,那么可以把Pushst的数据出栈放到另一个Popst中,顺序就转过来了,在Popst中出栈,就顺序合适了!
 综上所述:队列Push:在一个栈中Pushst中如数据就可以了!
 队列Pop:在另一个栈中Popst,如果Popst中没有数据,那么把Pushst中的数据全部放到Popst中即可,在Popst中出数据就可以了!
 //下面把这个过程画出来!
 
三、代码
typedef int STDataType;
typedef struct Stack {
	//存储数据
	STDataType* a;
	//栈顶
	int Top;
	//定义容量
	int capacity;
}ST;
void STInit(ST* ps){
	assert(ps);
	ps->a = NULL;
	ps->capacity = ps->Top = 0;
}
void STDestory(ST* ps) {
	assert(ps);
	free(ps->a);
	ps->capacity = ps->Top = 0;
	ps->a = NULL;
}
void STPush(ST* ps, STDataType x) {
	assert(ps);
	//扩容
	if (ps->capacity == ps->Top) {
		int newcapacity = (ps->capacity == 0 ? 4 : ps->capacity * 2);
		STDataType* tmp = (STDataType*)realloc(ps->a,sizeof(STDataType)*newcapacity);
		if (tmp == NULL) {
			perror("realloc fail");
			return;
		}
		ps->a = tmp;
		ps->capacity = newcapacity;
	}
	//存数据
	ps->a[ps->Top] = x;
	ps->Top++;
}
bool StEmpty(ST* ps) {
	assert(ps);
	return ps->Top == 0;
}
void STPop(ST* ps) {
	assert(ps);
	assert(ps->a);
	assert(ps->Top);
	ps->Top--;
}
int STTop(ST* ps) {
	assert(ps);
	assert(ps->a);
	assert(ps->Top);
	return ps->a[ps->Top - 1];
}
int  STSize(ST* ps) {
	assert(ps);
	return ps->Top;
}
typedef struct {
    ST Pushst;  //push存数据的栈
    ST Popst;   //pop出数据的栈
} MyQueue;
MyQueue* myQueueCreate() {
    MyQueue* obj = (MyQueue*)malloc(sizeof(MyQueue));
    STInit(&obj->Pushst);
    STInit(&obj->Popst);
    return obj;
}
void myQueuePush(MyQueue* obj, int x) {
    //向Pushst放数据
    STPush(&obj->Pushst,x);
}
int myQueuePop(MyQueue* obj) {
    
    //如果Popst里面没有数据,则把Pushst里面的数据放到Popst
    //否则Popst出栈即可
    if(StEmpty(&obj->Popst)){
        //如果Popst为空,则把所有的Pushst的数据放到Popst
        while(!StEmpty(&obj->Pushst)){
            int Top = STTop(&obj->Pushst);
            STPop(&obj->Pushst);
            STPush(&obj->Popst,Top);
        }
    }
    int Top = STTop(&obj->Popst);
    STPop(&obj->Popst);
    return Top;
}
int myQueuePeek(MyQueue* obj) {
    if(StEmpty(&obj->Popst)){
        //如果Popst为空,则把所有的Pushst的数据放到Popst
        while(!StEmpty(&obj->Pushst)){
            int Top = STTop(&obj->Pushst);
            STPop(&obj->Pushst);
            STPush(&obj->Popst,Top);
        }
    }
    int Top = STTop(&obj->Popst);
    return Top;
}
bool myQueueEmpty(MyQueue* obj) {
    return StEmpty(&obj->Pushst) && StEmpty(&obj->Popst);
}
void myQueueFree(MyQueue* obj) {
    STDestory(&obj->Pushst);
    STDestory(&obj->Popst);
    free(obj);
}
/**
 * Your MyQueue struct will be instantiated and called as such:
 * MyQueue* obj = myQueueCreate();
 * myQueuePush(obj, x);
 
 * int param_2 = myQueuePop(obj);
 
 * int param_3 = myQueuePeek(obj);
 
 * bool param_4 = myQueueEmpty(obj);
 
 * myQueueFree(obj);
*/
                


















