---部分截图来自 siki学院Unity网络通讯课程
Socket
网络上的两个程序通过一个双向的通信连接实现数据交换,这个连接的一端称为一个 Socket ,Socket 包含了网络通信必须的五种信息
Socket 例子{
协议: TCP
本地: IP ,端口
远程: IP ,端口
}
可以通过ipconfig,netstat -ano 查看 Ip 和端口


创建客户端连接服务端
客户端代码:
using System;
using System.Net.Sockets;
namespace wangluo
{
    class Program
    {
        static void Main(string[] args)
        {
            //创建一个Socket 需要using System.Net.Sockets;
            Socket tempClient = new Socket(AddressFamily.InterNetwork,
                  SocketType.Stream, ProtocolType.Tcp);
            tempClient.Connect("127.0.0.1", 8888);
        }
    }
}
服务端代码:
using System;
using System.Net.Sockets;
using System.Net;
namespace Server
{
    class Program
    {
        static void Main(string[] args)
        {
            Socket tempServer = new Socket(AddressFamily.InterNetwork, 
                 SocketType.Stream, ProtocolType.Tcp);
            IPEndPoint tempEndPoint = 
                  new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8888);  
                   //using System.Net;
            tempServer.Bind(tempEndPoint);  //绑定端口
            tempServer.Listen(0);  //监听,0表示挂起的队列无限长
            Console.WriteLine("服务端启动成功");
            Socket tempConnectClient = tempServer.Accept();
            Console.WriteLine("客户端连接成功:" + tempConnectClient);
        }
    }
}
先开启服务端再开启客户端

客户端服务端互发信息
客户端代码:
using System;
using System.Net.Sockets;
using System.Text;
namespace wangluo
{
    class Program
    {
        static void Main(string[] args)
        {
            //创建一个Socket 需要using System.Net.Sockets;
            Socket tempClient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            tempClient.Connect("127.0.0.1", 8888);
            //客户端向服务端发信息
            string tempSendInfo = Console.ReadLine();
            //将字符串转换成 buffer
            byte[] tempSendData = Encoding.UTF8.GetBytes(tempSendInfo);
            //发送信息
            tempClient.Send(tempSendData);
            
            //接收来自服务端的信息
            byte[] tempReadBuffer = new byte[1024];
            tempClient.Receive(tempReadBuffer);
            string tempReadString = Encoding.UTF8.GetString(tempReadBuffer);
            Console.WriteLine("接收到服务端信息:" + tempReadString);
        }
    }
}
服务端代码:
using System;
using System.Net.Sockets;
using System.Net;
using System.Text;
namespace Server
{
    class Program
    {
        static void Main(string[] args)
        {
            Socket tempServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            IPEndPoint tempEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8888);  //using System.Net;
            tempServer.Bind(tempEndPoint);  //绑定端口
            tempServer.Listen(0);  //监听,0表示挂起的队列无限长
            Console.WriteLine("服务端启动成功");
            Socket tempConnectClient = tempServer.Accept();
            Console.WriteLine("客户端连接成功:" + tempConnectClient);
            byte[] tempReadBuffer = new byte[1024];
            tempConnectClient.Receive(tempReadBuffer);
            //将 byte 转换成字符串
            string tempReadString = Encoding.UTF8.GetString(tempReadBuffer);
            Console.WriteLine("接收到客户端信息:" + tempReadString);
            //服务端向客户端发信息
            string tempSendInfo = Console.ReadLine();
            byte[] tempSendData = Encoding.UTF8.GetBytes(tempSendInfo);
            tempConnectClient.Send(tempSendData);
        }
    }
}

封装一下代码:
客户端:
using System;
using System.Net.Sockets;
using System.Text;
namespace wangluo
{
    class Program
    {
        static void Main(string[] args)
        {
            //创建一个Socket 需要using System.Net.Sockets;
            Socket tempClient = CreateSocket();
            tempClient.Connect("127.0.0.1", 8888);
            Send(tempClient);
            Receive(tempClient);
            
        }
        static Socket CreateSocket()
        {
            return new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
        }
        static void Send(Socket tempClient)
        {
            //客户端向服务端发信息
            string tempSendInfo = Console.ReadLine();
            //将字符串转换成 buffer
            byte[] tempSendData = Encoding.UTF8.GetBytes(tempSendInfo);
            //发送信息
            tempClient.Send(tempSendData);
        }
        static void Receive(Socket tempClient)
        {
            //接收来自服务端的信息
            byte[] tempReadBuffer = new byte[1024];
            tempClient.Receive(tempReadBuffer);
            string tempReadString = Encoding.UTF8.GetString(tempReadBuffer);
            Console.WriteLine("接收到服务端信息:" + tempReadString);
        }
    }
}
服务端:
using System;
using System.Net.Sockets;
using System.Net;
using System.Text;
namespace Server
{
    class Program
    {
        static void Main(string[] args)
        {
            Socket tempServer = CreateSocket();
            BindAndListen(tempServer);
            Socket tempConnectClient = Accept(tempServer);
            Receive(tempConnectClient);
            Send(tempConnectClient);
        }
        static Socket CreateSocket()
        {
            return new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
        }
        static void BindAndListen(Socket pSocket)
        {
            IPEndPoint tempEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8888);  //using System.Net;
            pSocket.Bind(tempEndPoint);  //绑定端口
            pSocket.Listen(0);  //监听,0表示挂起的队列无限长
            Console.WriteLine("服务端启动成功");
        }
        static Socket Accept(Socket pSocket)
        {
            Socket tempConnectClient = pSocket.Accept();
            Console.WriteLine("客户端连接成功:" + tempConnectClient);
            return tempConnectClient;
        }
        static void Receive(Socket pSocket)
        {
            byte[] tempReadBuffer = new byte[1024];
            pSocket.Receive(tempReadBuffer);
            //将 byte 转换成字符串
            string tempReadString = Encoding.UTF8.GetString(tempReadBuffer);
            Console.WriteLine("接收到客户端信息:" + tempReadString);
        }
        static void Send(Socket pSocket)
        {
            //服务端向客户端发信息
            string tempSendInfo = Console.ReadLine();
            byte[] tempSendData = Encoding.UTF8.GetBytes(tempSendInfo);
            pSocket.Send(tempSendData);
        }
    }
}
Socket 代码解析:
AddressFamily: InterNetwork 使用IPv4 InterNetworkV6 使用IPv6
SocketType:









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