using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MotionControl : MonoBehaviour
{
    public float speed = 3f;  //定义一个速度
    // Start is called before the first frame update
    void Start()
    {
        
    }
    // Update is called once per frame
    void Update()
    {
        //控制物体移动
        float horizontal = Input.GetAxis("Horizontal");
        float vertical = Input.GetAxis("Vertical");
        transform.Translate(new Vector3(horizontal, 0, vertical) * speed * Time.deltaTime);
    }
}Edit - Project Settings - Input Manager
它的名字是 Horizontal ,控制左右的分别是 a 和 d 键
下面还有一个 Vertical,是控制前后的




















